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Monday, January 23, 2012

More Proposed Changes

I am thinking of the following changes:

Domain Sequence:
1. DM rolls random Events.
2. Collect Regency Points: One point per level of Province and Holding (max of ten, unless Blooded Character, then max of Blood line)
3. Income Phase (Taxation, Guild Fees, Trade Routes)
4. Pay Maintence Costs
5.- Month 1.
Optional Free Action
First Domain/Realm Action (or 2 more Free Actions)
Optional Free Action
6. Month 2
Optional Free Action
Second Domain/Realm Action (or 2 more Free Actions)
Optional Free Action
7. Month 3
Optional Free Action
Third Domain/Realm Action (or 2 more Free Actions)
Optional Free Action
8. Adjust Loyalty and Bank Excess Regency.


Also some new action types.
Exploratory Trade (Domain)- Send a ship off to the sea to see if they can trade stuff.
Ley Link (Free)- Lend another wizard magic power.
Improve Unit (Domain)- improve a unit to be better at what they do.
Move Ships (Free)- Move ships to different provinces.
Naval Move (Free)- Move ships bearing troops by sea.
Progress (Domain- MUST BE PERFORMED AS REALM ACTION)- Social, Technological, Magical, or Economic advancement.
Sea Trade Route (Domain)- Trade route BY SEA!
Trade Chain (Domain)- Extend trade route further.
Trade Service (Domain)- Trade your Regents abilities to another regent for something.
Sponsor Adventuring Group (Free)- Sponsor an adventuring group to take care of stuff. They become the 'official' adventurers to your domain.

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